[][src]Struct winapi::um::dcomp::IDCompositionRectangleClipVtbl

#[repr(C)]
pub struct IDCompositionRectangleClipVtbl {
    pub parent: IDCompositionClipVtbl,
    pub SetLeft_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetLeft_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, left: c_float) -> HRESULT,
    pub SetTop_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetTop_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, top: c_float) -> HRESULT,
    pub SetRight_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetRight_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, right: c_float) -> HRESULT,
    pub SetBottom_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetBottom_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, bottom: c_float) -> HRESULT,
    pub SetTopLeftRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetTopLeftRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT,
    pub SetTopLeftRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetTopLeftRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT,
    pub SetTopRightRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetTopRightRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT,
    pub SetTopRightRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetTopRightRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT,
    pub SetBottomLeftRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetBottomLeftRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT,
    pub SetBottomLeftRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetBottomLeftRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT,
    pub SetBottomRightRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetBottomRightRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT,
    pub SetBottomRightRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetBottomRightRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT,
}

Fields

parent: IDCompositionClipVtblSetLeft_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetLeft_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, left: c_float) -> HRESULTSetTop_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetTop_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, top: c_float) -> HRESULTSetRight_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetRight_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, right: c_float) -> HRESULTSetBottom_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetBottom_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, bottom: c_float) -> HRESULTSetTopLeftRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetTopLeftRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULTSetTopLeftRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetTopLeftRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULTSetTopRightRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetTopRightRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULTSetTopRightRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetTopRightRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULTSetBottomLeftRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetBottomLeftRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULTSetBottomLeftRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetBottomLeftRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULTSetBottomRightRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetBottomRightRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULTSetBottomRightRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULTSetBottomRightRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT

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