[][src]Struct winapi::um::dcomp::IDCompositionColorMatrixEffectVtbl

#[repr(C)]
pub struct IDCompositionColorMatrixEffectVtbl {
    pub parent: IDCompositionFilterEffectVtbl,
    pub SetMatrix: unsafe extern "system" fn(This: *mut IDCompositionColorMatrixEffect, matrix: *const D2D1_MATRIX_5X4_F) -> HRESULT,
    pub SetMatrixElement_2: unsafe extern "system" fn(This: *mut IDCompositionColorMatrixEffect, row: c_int, column: c_int, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetMatrixElement_1: unsafe extern "system" fn(This: *mut IDCompositionColorMatrixEffect, row: c_int, column: c_int, value: c_float) -> HRESULT,
    pub SetAlphaMode: unsafe extern "system" fn(This: *mut IDCompositionColorMatrixEffect, mode: D2D1_COLORMATRIX_ALPHA_MODE) -> HRESULT,
    pub SetClampOutput: unsafe extern "system" fn(This: *mut IDCompositionColorMatrixEffect, clamp: BOOL) -> HRESULT,
}

Fields

parent: IDCompositionFilterEffectVtblSetMatrix: unsafe extern "system" fn(This: *mut IDCompositionColorMatrixEffect, matrix: *const D2D1_MATRIX_5X4_F) -> HRESULTSetMatrixElement_2: unsafe extern "system" fn(This: *mut IDCompositionColorMatrixEffect, row: c_int, column: c_int, animation: *const IDCompositionAnimation) -> HRESULTSetMatrixElement_1: unsafe extern "system" fn(This: *mut IDCompositionColorMatrixEffect, row: c_int, column: c_int, value: c_float) -> HRESULTSetAlphaMode: unsafe extern "system" fn(This: *mut IDCompositionColorMatrixEffect, mode: D2D1_COLORMATRIX_ALPHA_MODE) -> HRESULTSetClampOutput: unsafe extern "system" fn(This: *mut IDCompositionColorMatrixEffect, clamp: BOOL) -> HRESULT

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