[][src]Struct winapi::um::d3dcommon::ID3DIncludeVtbl

#[repr(C)]
pub struct ID3DIncludeVtbl {
    pub Open: unsafe extern "system" fn(This: *mut ID3DInclude, IncludeType: D3D_INCLUDE_TYPE, pFileName: LPCSTR, pParentData: LPCVOID, ppData: *mut LPCVOID, pBytes: *mut UINT) -> HRESULT,
    pub Close: unsafe extern "system" fn(This: *mut ID3DInclude, pData: LPCVOID) -> HRESULT,
}

Fields

Open: unsafe extern "system" fn(This: *mut ID3DInclude, IncludeType: D3D_INCLUDE_TYPE, pFileName: LPCSTR, pParentData: LPCVOID, ppData: *mut LPCVOID, pBytes: *mut UINT) -> HRESULTClose: unsafe extern "system" fn(This: *mut ID3DInclude, pData: LPCVOID) -> HRESULT

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