[][src]Struct winapi::um::d3d12::ID3D12PipelineLibraryVtbl

#[repr(C)]
pub struct ID3D12PipelineLibraryVtbl {
    pub parent: ID3D12DeviceChildVtbl,
    pub StorePipeline: unsafe extern "system" fn(This: *mut ID3D12PipelineLibrary, pName: LPCWSTR, pPipeline: *mut ID3D12PipelineState) -> HRESULT,
    pub LoadGraphicsPipeline: unsafe extern "system" fn(This: *mut ID3D12PipelineLibrary, pName: LPCWSTR, pDesc: *const D3D12_GRAPHICS_PIPELINE_STATE_DESC, riid: REFIID, ppPipelineState: *mut *mut c_void) -> HRESULT,
    pub LoadComputePipeline: unsafe extern "system" fn(This: *mut ID3D12PipelineLibrary, pName: LPCWSTR, pDesc: *const D3D12_COMPUTE_PIPELINE_STATE_DESC, riid: REFIID, ppPipelineState: *mut *mut c_void) -> HRESULT,
    pub GetSerializedSize: unsafe extern "system" fn(This: *mut ID3D12PipelineLibrary) -> SIZE_T,
    pub Serialize: unsafe extern "system" fn(This: *mut ID3D12PipelineLibrary, pData: *mut c_void, DataSizeInBytes: SIZE_T) -> HRESULT,
}

Fields

parent: ID3D12DeviceChildVtblStorePipeline: unsafe extern "system" fn(This: *mut ID3D12PipelineLibrary, pName: LPCWSTR, pPipeline: *mut ID3D12PipelineState) -> HRESULTLoadGraphicsPipeline: unsafe extern "system" fn(This: *mut ID3D12PipelineLibrary, pName: LPCWSTR, pDesc: *const D3D12_GRAPHICS_PIPELINE_STATE_DESC, riid: REFIID, ppPipelineState: *mut *mut c_void) -> HRESULTLoadComputePipeline: unsafe extern "system" fn(This: *mut ID3D12PipelineLibrary, pName: LPCWSTR, pDesc: *const D3D12_COMPUTE_PIPELINE_STATE_DESC, riid: REFIID, ppPipelineState: *mut *mut c_void) -> HRESULTGetSerializedSize: unsafe extern "system" fn(This: *mut ID3D12PipelineLibrary) -> SIZE_TSerialize: unsafe extern "system" fn(This: *mut ID3D12PipelineLibrary, pData: *mut c_void, DataSizeInBytes: SIZE_T) -> HRESULT

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