[][src]Struct winapi::um::d3d12::ID3D12Device1Vtbl

#[repr(C)]
pub struct ID3D12Device1Vtbl {
    pub parent: ID3D12DeviceVtbl,
    pub CreatePipelineLibrary: unsafe extern "system" fn(This: *mut ID3D12Device1, pLibraryBlob: *const c_void, BlobLength: SIZE_T, riid: REFIID, ppPipelineLibrary: *mut *mut c_void) -> HRESULT,
    pub SetEventOnMultipleFenceCompletion: unsafe extern "system" fn(This: *mut ID3D12Device1, ppFences: *const *mut ID3D12Fence, pFenceValues: *const UINT64, NumFences: UINT, Flags: D3D12_MULTIPLE_FENCE_WAIT_FLAGS, hEvent: HANDLE) -> HRESULT,
    pub SetResidencyPriority: unsafe extern "system" fn(This: *mut ID3D12Device1, NumObjects: UINT, ppObjects: *const *mut ID3D12Pageable, pPriorities: *const D3D12_RESIDENCY_PRIORITY) -> HRESULT,
}

Fields

parent: ID3D12DeviceVtblCreatePipelineLibrary: unsafe extern "system" fn(This: *mut ID3D12Device1, pLibraryBlob: *const c_void, BlobLength: SIZE_T, riid: REFIID, ppPipelineLibrary: *mut *mut c_void) -> HRESULTSetEventOnMultipleFenceCompletion: unsafe extern "system" fn(This: *mut ID3D12Device1, ppFences: *const *mut ID3D12Fence, pFenceValues: *const UINT64, NumFences: UINT, Flags: D3D12_MULTIPLE_FENCE_WAIT_FLAGS, hEvent: HANDLE) -> HRESULTSetResidencyPriority: unsafe extern "system" fn(This: *mut ID3D12Device1, NumObjects: UINT, ppObjects: *const *mut ID3D12Pageable, pPriorities: *const D3D12_RESIDENCY_PRIORITY) -> HRESULT

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