[−][src]Struct winapi::um::d3d11_1::ID3D11Device1Vtbl
Fields
parent: ID3D11DeviceVtbl
GetImmediateContext1: unsafe extern "system" fn(This: *mut ID3D11Device1, ppImmediateContext: *mut *mut ID3D11DeviceContext1)
CreateDeferredContext1: unsafe extern "system" fn(This: *mut ID3D11Device1, ContextFlags: UINT, ppDeferredContext: *mut *mut ID3D11DeviceContext1) -> HRESULT
CreateBlendState: unsafe extern "system" fn(This: *mut ID3D11Device1, pBlendStateDesc: *const D3D11_BLEND_DESC1, ppBlendState: *mut *mut ID3D11BlendState1) -> HRESULT
CreateRasterizerState: unsafe extern "system" fn(This: *mut ID3D11Device1, pRasterizerDesc: *const D3D11_RASTERIZER_DESC1, ppRasterizerState: *mut *mut ID3D11RasterizerState1) -> HRESULT
CreateDeviceContextState: unsafe extern "system" fn(This: *mut ID3D11Device1, Flags: UINT, pFeatureLevels: *const D3D_FEATURE_LEVEL, FeatureLevels: UINT, SDKVersion: UINT, EmulatedInterface: REFIID, pChosenFeatureLevel: *mut D3D_FEATURE_LEVEL, ppContextState: *mut *mut ID3DDeviceContextState) -> HRESULT
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