[][src]Struct winapi::um::d3d11_1::ID3D11Device1Vtbl

#[repr(C)]
pub struct ID3D11Device1Vtbl {
    pub parent: ID3D11DeviceVtbl,
    pub GetImmediateContext1: unsafe extern "system" fn(This: *mut ID3D11Device1, ppImmediateContext: *mut *mut ID3D11DeviceContext1),
    pub CreateDeferredContext1: unsafe extern "system" fn(This: *mut ID3D11Device1, ContextFlags: UINT, ppDeferredContext: *mut *mut ID3D11DeviceContext1) -> HRESULT,
    pub CreateBlendState: unsafe extern "system" fn(This: *mut ID3D11Device1, pBlendStateDesc: *const D3D11_BLEND_DESC1, ppBlendState: *mut *mut ID3D11BlendState1) -> HRESULT,
    pub CreateRasterizerState: unsafe extern "system" fn(This: *mut ID3D11Device1, pRasterizerDesc: *const D3D11_RASTERIZER_DESC1, ppRasterizerState: *mut *mut ID3D11RasterizerState1) -> HRESULT,
    pub CreateDeviceContextState: unsafe extern "system" fn(This: *mut ID3D11Device1, Flags: UINT, pFeatureLevels: *const D3D_FEATURE_LEVEL, FeatureLevels: UINT, SDKVersion: UINT, EmulatedInterface: REFIID, pChosenFeatureLevel: *mut D3D_FEATURE_LEVEL, ppContextState: *mut *mut ID3DDeviceContextState) -> HRESULT,
    pub OpenSharedResource1: unsafe extern "system" fn(This: *mut ID3D11Device1, hResource: HANDLE, returnedInterface: REFIID, ppResource: *mut *mut c_void) -> HRESULT,
    pub OpenSharedResourceByName: unsafe extern "system" fn(This: *mut ID3D11Device1, Name: LPCWSTR, dwDesiredAccess: DWORD, returnedInterface: REFIID, ppResource: *mut *mut c_void) -> HRESULT,
}

Fields

parent: ID3D11DeviceVtblGetImmediateContext1: unsafe extern "system" fn(This: *mut ID3D11Device1, ppImmediateContext: *mut *mut ID3D11DeviceContext1)CreateDeferredContext1: unsafe extern "system" fn(This: *mut ID3D11Device1, ContextFlags: UINT, ppDeferredContext: *mut *mut ID3D11DeviceContext1) -> HRESULTCreateBlendState: unsafe extern "system" fn(This: *mut ID3D11Device1, pBlendStateDesc: *const D3D11_BLEND_DESC1, ppBlendState: *mut *mut ID3D11BlendState1) -> HRESULTCreateRasterizerState: unsafe extern "system" fn(This: *mut ID3D11Device1, pRasterizerDesc: *const D3D11_RASTERIZER_DESC1, ppRasterizerState: *mut *mut ID3D11RasterizerState1) -> HRESULTCreateDeviceContextState: unsafe extern "system" fn(This: *mut ID3D11Device1, Flags: UINT, pFeatureLevels: *const D3D_FEATURE_LEVEL, FeatureLevels: UINT, SDKVersion: UINT, EmulatedInterface: REFIID, pChosenFeatureLevel: *mut D3D_FEATURE_LEVEL, ppContextState: *mut *mut ID3DDeviceContextState) -> HRESULTOpenSharedResource1: unsafe extern "system" fn(This: *mut ID3D11Device1, hResource: HANDLE, returnedInterface: REFIID, ppResource: *mut *mut c_void) -> HRESULTOpenSharedResourceByName: unsafe extern "system" fn(This: *mut ID3D11Device1, Name: LPCWSTR, dwDesiredAccess: DWORD, returnedInterface: REFIID, ppResource: *mut *mut c_void) -> HRESULT

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