[][src]Struct winapi::um::d3d11::D3D11_VIDEO_PROCESSOR_STREAM

#[repr(C)]
pub struct D3D11_VIDEO_PROCESSOR_STREAM {
    pub Enable: BOOL,
    pub OutputIndex: UINT,
    pub InputFrameOrField: UINT,
    pub PastFrames: UINT,
    pub FutureFrames: UINT,
    pub ppPastSurfaces: *mut *mut ID3D11VideoProcessorInputView,
    pub pInputSurface: *mut ID3D11VideoProcessorInputView,
    pub ppFutureSurfaces: *mut *mut ID3D11VideoProcessorInputView,
    pub ppPastSurfacesRight: *mut *mut ID3D11VideoProcessorInputView,
    pub pInputSurfaceRight: *mut ID3D11VideoProcessorInputView,
    pub ppFutureSurfacesRight: *mut *mut ID3D11VideoProcessorInputView,
}

Fields

Enable: BOOLOutputIndex: UINTInputFrameOrField: UINTPastFrames: UINTFutureFrames: UINTppPastSurfaces: *mut *mut ID3D11VideoProcessorInputViewpInputSurface: *mut ID3D11VideoProcessorInputViewppFutureSurfaces: *mut *mut ID3D11VideoProcessorInputViewppPastSurfacesRight: *mut *mut ID3D11VideoProcessorInputViewpInputSurfaceRight: *mut ID3D11VideoProcessorInputViewppFutureSurfacesRight: *mut *mut ID3D11VideoProcessorInputView

Trait Implementations

impl Copy for D3D11_VIDEO_PROCESSOR_STREAM[src]

impl Clone for D3D11_VIDEO_PROCESSOR_STREAM[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Default for D3D11_VIDEO_PROCESSOR_STREAM[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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