[][src]Struct winapi::um::d2d1svg::ID2D1SvgPathDataVtbl

#[repr(C)]
pub struct ID2D1SvgPathDataVtbl {
    pub parent: ID2D1SvgAttributeVtbl,
    pub RemoveSegmentDataAtEnd: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, dataCount: UINT32) -> HRESULT,
    pub UpdateSegmentData: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, data: *const FLOAT, dataCount: UINT32, startIndex: UINT32) -> HRESULT,
    pub GetSegmentData: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, data: *mut FLOAT, dataCount: UINT32, startIndex: UINT32) -> HRESULT,
    pub GetSegmentDataCount: unsafe extern "system" fn(This: *mut ID2D1SvgPathData) -> UINT32,
    pub RemoveCommandsAtEnd: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, commandsCount: UINT32) -> HRESULT,
    pub UpdateCommands: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, commands: *const D2D1_SVG_PATH_COMMAND, commandsCount: UINT32, startIndex: UINT32) -> HRESULT,
    pub GetCommands: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, commands: *mut D2D1_SVG_PATH_COMMAND, commandsCount: UINT32, startIndex: UINT32) -> HRESULT,
    pub GetCommandsCount: unsafe extern "system" fn(This: *mut ID2D1SvgPathData) -> UINT32,
    pub CreatePathGeometry: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, fillMode: D2D1_FILL_MODE, pathGeometry: *mut *mut ID2D1PathGeometry1) -> HRESULT,
}

Fields

parent: ID2D1SvgAttributeVtblRemoveSegmentDataAtEnd: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, dataCount: UINT32) -> HRESULTUpdateSegmentData: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, data: *const FLOAT, dataCount: UINT32, startIndex: UINT32) -> HRESULTGetSegmentData: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, data: *mut FLOAT, dataCount: UINT32, startIndex: UINT32) -> HRESULTGetSegmentDataCount: unsafe extern "system" fn(This: *mut ID2D1SvgPathData) -> UINT32RemoveCommandsAtEnd: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, commandsCount: UINT32) -> HRESULTUpdateCommands: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, commands: *const D2D1_SVG_PATH_COMMAND, commandsCount: UINT32, startIndex: UINT32) -> HRESULTGetCommands: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, commands: *mut D2D1_SVG_PATH_COMMAND, commandsCount: UINT32, startIndex: UINT32) -> HRESULTGetCommandsCount: unsafe extern "system" fn(This: *mut ID2D1SvgPathData) -> UINT32CreatePathGeometry: unsafe extern "system" fn(This: *mut ID2D1SvgPathData, fillMode: D2D1_FILL_MODE, pathGeometry: *mut *mut ID2D1PathGeometry1) -> HRESULT

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