[][src]Struct winapi::um::d2d1effectauthor::ID2D1ComputeTransformVtbl

#[repr(C)]
pub struct ID2D1ComputeTransformVtbl {
    pub parent: ID2D1TransformVtbl,
    pub SetComputeInfo: unsafe extern "system" fn(This: *mut ID2D1ComputeTransform, computeInfo: *mut ID2D1ComputeInfo) -> HRESULT,
    pub CalculateThreadgroups: unsafe extern "system" fn(This: *mut ID2D1ComputeTransform, outputRect: *const D2D_RECT_L, dimensionX: *mut UINT32, dimensionY: *mut UINT32, dimensionZ: *mut UINT32) -> HRESULT,
}

Fields

parent: ID2D1TransformVtblSetComputeInfo: unsafe extern "system" fn(This: *mut ID2D1ComputeTransform, computeInfo: *mut ID2D1ComputeInfo) -> HRESULTCalculateThreadgroups: unsafe extern "system" fn(This: *mut ID2D1ComputeTransform, outputRect: *const D2D_RECT_L, dimensionX: *mut UINT32, dimensionY: *mut UINT32, dimensionZ: *mut UINT32) -> HRESULT

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