[][src]Struct winapi::um::d2d1::ID2D1LayerVtbl

#[repr(C)]
pub struct ID2D1LayerVtbl {
    pub parent: ID2D1ResourceVtbl,
    pub GetSize: unsafe extern "system" fn(This: *mut ID2D1Layer, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F,
}

Fields

parent: ID2D1ResourceVtblGetSize: unsafe extern "system" fn(This: *mut ID2D1Layer, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F

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