[−][src]Struct winapi::um::d2d1::ID2D1FactoryVtbl
Fields
parent: IUnknownVtbl
ReloadSystemMetrics: unsafe extern "system" fn(This: *mut ID2D1Factory) -> HRESULT
GetDesktopDpi: unsafe extern "system" fn(This: *mut ID2D1Factory, dpiX: *mut FLOAT, dpiY: *mut FLOAT)
CreateRectangleGeometry: unsafe extern "system" fn(This: *mut ID2D1Factory, rectangle: *const D2D1_RECT_F, rectangleGeometry: *mut *mut ID2D1RectangleGeometry) -> HRESULT
CreateRoundedRectangleGeometry: unsafe extern "system" fn(This: *mut ID2D1Factory, roundedRectangle: *const D2D1_ROUNDED_RECT, roundedRectangleGeometry: *mut *mut ID2D1RoundedRectangleGeometry) -> HRESULT
CreateEllipseGeometry: unsafe extern "system" fn(This: *mut ID2D1Factory, ellipse: *const D2D1_ELLIPSE, ellipseGeometry: *mut *mut ID2D1EllipseGeometry) -> HRESULT
CreateGeometryGroup: unsafe extern "system" fn(This: *mut ID2D1Factory, fillMode: D2D1_FILL_MODE, geometries: *mut *mut ID2D1Geometry, geometriesCount: UINT32, geometryGroup: *mut *mut ID2D1GeometryGroup) -> HRESULT
CreateTransformedGeometry: unsafe extern "system" fn(This: *mut ID2D1Factory, sourceGeometry: *mut ID2D1Geometry, transform: *const D2D1_MATRIX_3X2_F, transformedGeometry: *mut *mut ID2D1TransformedGeometry) -> HRESULT
CreatePathGeometry: unsafe extern "system" fn(This: *mut ID2D1Factory, pathGeometry: *mut *mut ID2D1PathGeometry) -> HRESULT
CreateStrokeStyle: unsafe extern "system" fn(This: *mut ID2D1Factory, strokeStyleProperties: *const D2D1_STROKE_STYLE_PROPERTIES, dashes: *const FLOAT, dashesCount: UINT32, strokeStyle: *mut *mut ID2D1StrokeStyle) -> HRESULT
CreateDrawingStateBlock: unsafe extern "system" fn(This: *mut ID2D1Factory, drawingStateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION, textRenderingParams: *mut IDWriteRenderingParams, drawingStateBlock: *mut *mut ID2D1DrawingStateBlock) -> HRESULT
CreateWicBitmapRenderTarget: unsafe extern "system" fn(This: *mut ID2D1Factory, target: *mut IWICBitmap, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, renderTarget: *mut *mut ID2D1RenderTarget) -> HRESULT
CreateHwndRenderTarget: unsafe extern "system" fn(This: *mut ID2D1Factory, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, hwndRenderTargetProperties: *const D2D1_HWND_RENDER_TARGET_PROPERTIES, hwndRenderTarget: *mut *mut ID2D1HwndRenderTarget) -> HRESULT
CreateDxgiSurfaceRenderTarget: unsafe extern "system" fn(This: *mut ID2D1Factory, dxgiSurface: *mut IDXGISurface, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, renderTarget: *mut *mut ID2D1RenderTarget) -> HRESULT
CreateDCRenderTarget: unsafe extern "system" fn(This: *mut ID2D1Factory, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, dcRenderTarget: *mut *mut ID2D1DCRenderTarget) -> HRESULT
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U: Into<T>,
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U: TryFrom<T>,
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The type returned in the event of a conversion error.
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