[][src]Struct winapi::shared::d3d9::IDirect3D9ExVtbl

#[repr(C)]
pub struct IDirect3D9ExVtbl {
    pub parent: IDirect3D9Vtbl,
    pub GetAdapterModeCountEx: unsafe extern "system" fn(This: *mut IDirect3D9Ex, Adapter: UINT, pFilter: *const D3DDISPLAYMODEFILTER) -> UINT,
    pub EnumAdapterModesEx: unsafe extern "system" fn(This: *mut IDirect3D9Ex, Adapter: UINT, pFilter: *const D3DDISPLAYMODEFILTER, Mode: UINT, pMode: *mut D3DDISPLAYMODEEX) -> HRESULT,
    pub GetAdapterDisplayModeEx: unsafe extern "system" fn(This: *mut IDirect3D9Ex, Adapter: UINT, pMode: *mut D3DDISPLAYMODEEX, pRotation: *mut D3DDISPLAYROTATION) -> HRESULT,
    pub CreateDeviceEx: unsafe extern "system" fn(This: *mut IDirect3D9Ex, Adapter: UINT, DeviceType: D3DDEVTYPE, hFocusWindow: HWND, BehaviorFlags: DWORD, pPresentationParameters: *mut D3DPRESENT_PARAMETERS, pFullscreenDisplayMode: *mut D3DDISPLAYMODEEX, ppReturnedDeviceInterface: *mut *mut IDirect3DDevice9Ex) -> HRESULT,
    pub GetAdapterLUID: unsafe extern "system" fn(This: *mut IDirect3D9Ex, Adapter: UINT, pLUID: *mut LUID) -> HRESULT,
}

Fields

parent: IDirect3D9VtblGetAdapterModeCountEx: unsafe extern "system" fn(This: *mut IDirect3D9Ex, Adapter: UINT, pFilter: *const D3DDISPLAYMODEFILTER) -> UINTEnumAdapterModesEx: unsafe extern "system" fn(This: *mut IDirect3D9Ex, Adapter: UINT, pFilter: *const D3DDISPLAYMODEFILTER, Mode: UINT, pMode: *mut D3DDISPLAYMODEEX) -> HRESULTGetAdapterDisplayModeEx: unsafe extern "system" fn(This: *mut IDirect3D9Ex, Adapter: UINT, pMode: *mut D3DDISPLAYMODEEX, pRotation: *mut D3DDISPLAYROTATION) -> HRESULTCreateDeviceEx: unsafe extern "system" fn(This: *mut IDirect3D9Ex, Adapter: UINT, DeviceType: D3DDEVTYPE, hFocusWindow: HWND, BehaviorFlags: DWORD, pPresentationParameters: *mut D3DPRESENT_PARAMETERS, pFullscreenDisplayMode: *mut D3DDISPLAYMODEEX, ppReturnedDeviceInterface: *mut *mut IDirect3DDevice9Ex) -> HRESULTGetAdapterLUID: unsafe extern "system" fn(This: *mut IDirect3D9Ex, Adapter: UINT, pLUID: *mut LUID) -> HRESULT

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