[][src]Struct winapi::um::dcomp::IDCompositionMatrixTransform3DVtbl

#[repr(C)]
pub struct IDCompositionMatrixTransform3DVtbl { pub parent: IDCompositionTransform3DVtbl, pub SetMatrix: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, matrix: *const D3DMATRIX) -> HRESULT, pub SetMatrixElement_2: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, row: c_int, column: c_int, animation: *const IDCompositionAnimation) -> HRESULT, pub SetMatrixElement_1: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, row: c_int, column: c_int, value: c_float) -> HRESULT, }

Fields

parent: IDCompositionTransform3DVtblSetMatrix: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, matrix: *const D3DMATRIX) -> HRESULTSetMatrixElement_2: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, row: c_int, column: c_int, animation: *const IDCompositionAnimation) -> HRESULTSetMatrixElement_1: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, row: c_int, column: c_int, value: c_float) -> HRESULT

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