[][src]Struct winapi::um::d3d12shader::ID3D12FunctionReflectionVtbl

#[repr(C)]
pub struct ID3D12FunctionReflectionVtbl { pub GetDesc: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, pDesc: *mut D3D12_FUNCTION_DESC) -> HRESULT, pub GetConstantBufferByIndex: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, BufferIndex: UINT) -> *mut ID3D12ShaderReflectionConstantBuffer, pub GetConstantBufferByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR) -> *mut ID3D12ShaderReflectionConstantBuffer, pub GetResourceBindingDesc: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, ResourceIndex: UINT, pDesc: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULT, pub GetVariableByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR) -> *mut ID3D12ShaderReflectionVariable, pub GetResourceBindingDescByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR, pDesc: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULT, pub GetFunctionParameter: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, ParameterIndex: INT) -> *mut ID3D12FunctionParameterReflection, }

Fields

GetDesc: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, pDesc: *mut D3D12_FUNCTION_DESC) -> HRESULTGetConstantBufferByIndex: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, BufferIndex: UINT) -> *mut ID3D12ShaderReflectionConstantBufferGetConstantBufferByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR) -> *mut ID3D12ShaderReflectionConstantBufferGetResourceBindingDesc: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, ResourceIndex: UINT, pDesc: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULTGetVariableByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR) -> *mut ID3D12ShaderReflectionVariableGetResourceBindingDescByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR, pDesc: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULTGetFunctionParameter: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, ParameterIndex: INT) -> *mut ID3D12FunctionParameterReflection

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]