[][src]Struct winapi::um::d3d12::D3D12_BOX

#[repr(C)]
pub struct D3D12_BOX { pub left: UINT, pub top: UINT, pub front: UINT, pub right: UINT, pub bottom: UINT, pub back: UINT, }

Fields

left: UINTtop: UINTfront: UINTright: UINTbottom: UINTback: UINT

Trait Implementations

impl Copy for D3D12_BOX[src]

impl Clone for D3D12_BOX[src]

fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Default for D3D12_BOX[src]

Auto Trait Implementations

impl Send for D3D12_BOX

impl Sync for D3D12_BOX

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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