[][src]Struct winapi::um::d2d1effectauthor::ID2D1BoundsAdjustmentTransform

#[repr(C)]
pub struct ID2D1BoundsAdjustmentTransform { pub lpVtbl: *const ID2D1BoundsAdjustmentTransformVtbl, }

Fields

lpVtbl: *const ID2D1BoundsAdjustmentTransformVtbl

Methods

impl ID2D1BoundsAdjustmentTransform[src]

pub unsafe fn SetOutputBounds(&self, outputBounds: *const D2D_RECT_L)[src]

pub unsafe fn GetOutputBounds(&self, outputBounds: *mut D2D_RECT_L)[src]

Methods from Deref<Target = ID2D1TransformNode>

pub unsafe fn GetInputCount(&self) -> UINT32[src]

Trait Implementations

impl Interface for ID2D1BoundsAdjustmentTransform[src]

impl Deref for ID2D1BoundsAdjustmentTransform[src]

type Target = ID2D1TransformNode

The resulting type after dereferencing.

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]