[−][src]Struct winapi::um::d3d11::ID3D11Texture1D
Fields
lpVtbl: *const ID3D11Texture1DVtbl
Methods
impl ID3D11Texture1D
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pub unsafe fn GetDesc(&self, pDesc: *mut D3D11_TEXTURE1D_DESC)
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Methods from Deref<Target = ID3D11Resource>
pub unsafe fn GetType(&self, pResourceDimension: *mut D3D11_RESOURCE_DIMENSION)
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pub unsafe fn SetEvictionPriority(&self, EvictionPriority: UINT)
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pub unsafe fn GetEvictionPriority(&self) -> UINT
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Trait Implementations
impl Interface for ID3D11Texture1D
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impl Deref for ID3D11Texture1D
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type Target = ID3D11Resource
The resulting type after dereferencing.
fn deref(&self) -> &ID3D11Resource
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Auto Trait Implementations
impl !Send for ID3D11Texture1D
impl !Sync for ID3D11Texture1D
Blanket Implementations
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,