[][src]Struct winapi::um::d2d1effectauthor::ID2D1RenderInfoVtbl

#[repr(C)]
pub struct ID2D1RenderInfoVtbl { pub parent: IUnknownVtbl, pub SetInputDescription: unsafe extern "system" fn(This: *mut ID2D1RenderInfo, inputIndex: UINT32, inputDescription: D2D1_INPUT_DESCRIPTION) -> HRESULT, pub SetOutputBuffer: unsafe extern "system" fn(This: *mut ID2D1RenderInfo, bufferPrecision: D2D1_BUFFER_PRECISION, channelDepth: D2D1_CHANNEL_DEPTH) -> HRESULT, pub SetCached: unsafe extern "system" fn(This: *mut ID2D1RenderInfo, isCached: BOOL), pub SetInstructionCountHint: unsafe extern "system" fn(This: *mut ID2D1RenderInfo, instructionCount: UINT32), }

Fields

parent: IUnknownVtblSetInputDescription: unsafe extern "system" fn(This: *mut ID2D1RenderInfo, inputIndex: UINT32, inputDescription: D2D1_INPUT_DESCRIPTION) -> HRESULTSetOutputBuffer: unsafe extern "system" fn(This: *mut ID2D1RenderInfo, bufferPrecision: D2D1_BUFFER_PRECISION, channelDepth: D2D1_CHANNEL_DEPTH) -> HRESULTSetCached: unsafe extern "system" fn(This: *mut ID2D1RenderInfo, isCached: BOOL)SetInstructionCountHint: unsafe extern "system" fn(This: *mut ID2D1RenderInfo, instructionCount: UINT32)

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]