[][src]Struct winapi::um::d2d1_1::ID2D1DeviceVtbl

#[repr(C)]
pub struct ID2D1DeviceVtbl { pub parent: ID2D1ResourceVtbl, pub CreateDeviceContext: unsafe extern "system" fn(This: *mut ID2D1Device, options: D2D1_DEVICE_CONTEXT_OPTIONS, deviceContext: *mut *mut ID2D1DeviceContext) -> HRESULT, pub CreatePrintControl: unsafe extern "system" fn(This: *mut ID2D1Device, wicFactory: *const IWICImagingFactory, documentTarget: *const IPrintDocumentPackageTarget, printControlProperties: *const D2D1_PRINT_CONTROL_PROPERTIES, printControl: *mut *mut ID2D1PrintControl) -> HRESULT, pub SetMaximumTextureMemory: unsafe extern "system" fn(This: *mut ID2D1Device, maximumInBytes: UINT64), pub GetMaximumTextureMemory: unsafe extern "system" fn(This: *mut ID2D1Device) -> UINT64, pub ClearResources: unsafe extern "system" fn(This: *mut ID2D1Device, millisecondsSinceUse: UINT32), }

Fields

parent: ID2D1ResourceVtblCreateDeviceContext: unsafe extern "system" fn(This: *mut ID2D1Device, options: D2D1_DEVICE_CONTEXT_OPTIONS, deviceContext: *mut *mut ID2D1DeviceContext) -> HRESULTCreatePrintControl: unsafe extern "system" fn(This: *mut ID2D1Device, wicFactory: *const IWICImagingFactory, documentTarget: *const IPrintDocumentPackageTarget, printControlProperties: *const D2D1_PRINT_CONTROL_PROPERTIES, printControl: *mut *mut ID2D1PrintControl) -> HRESULTSetMaximumTextureMemory: unsafe extern "system" fn(This: *mut ID2D1Device, maximumInBytes: UINT64)GetMaximumTextureMemory: unsafe extern "system" fn(This: *mut ID2D1Device) -> UINT64ClearResources: unsafe extern "system" fn(This: *mut ID2D1Device, millisecondsSinceUse: UINT32)

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