Struct winapi::d3d12::ID3D12HeapVtbl
[−]
[src]
#[repr(C)]pub struct ID3D12HeapVtbl { pub parent: ID3D12PageableVtbl, pub GetDesc: unsafe extern "system" fn(_: *mut ID3D12Heap, _: *mut D3D12_HEAP_DESC) -> *mut D3D12_HEAP_DESC, }
Fields
parent: ID3D12PageableVtbl
GetDesc: unsafe extern "system" fn(_: *mut ID3D12Heap, _: *mut D3D12_HEAP_DESC) -> *mut D3D12_HEAP_DESC