Struct winapi::d3dcommon::ID3D10BlobVtbl [] [src]

pub struct ID3D10BlobVtbl {
    pub parent: IUnknownVtbl,
    pub GetBufferPointer: unsafe extern "system" fn(This: *mut ID3D10Blob) -> LPVOID,
    pub GetBufferSize: unsafe extern "system" fn(This: *mut ID3D10Blob) -> SIZE_T,
}

Fields

parent: IUnknownVtbl GetBufferPointer: unsafe extern "system" fn(This: *mut ID3D10Blob) -> LPVOID GetBufferSize: unsafe extern "system" fn(This: *mut ID3D10Blob) -> SIZE_T