Struct winapi::d3d9::IDirect3DVolumeTexture9 [] [src]

pub struct IDirect3DVolumeTexture9 {
    pub lpVtbl: *const IDirect3DVolumeTexture9Vtbl,
}

Fields

lpVtbl: *const IDirect3DVolumeTexture9Vtbl

Methods

impl IDirect3DVolumeTexture9
[src]

unsafe fn GetLevelDesc(&mut self, Level: UINT, pDesc: *mut D3DVOLUME_DESC) -> HRESULT

unsafe fn GetVolumeLevel(&mut self, Level: UINT, ppVolumeLevel: *mut *mut IDirect3DVolume9) -> HRESULT

unsafe fn LockBox(&mut self, Level: UINT, pLockedVolume: *mut D3DLOCKED_BOX, pBox: *const D3DBOX, Flags: DWORD) -> HRESULT

unsafe fn UnlockBox(&mut self, Level: UINT) -> HRESULT

unsafe fn AddDirtyBox(&mut self, pDirtyBox: *const D3DBOX) -> HRESULT

Methods from Deref<Target=IDirect3DBaseTexture9>

unsafe fn SetLOD(&mut self, LODNew: DWORD) -> DWORD

unsafe fn GetLOD(&mut self) -> DWORD

unsafe fn GetLevelCount(&mut self) -> DWORD

unsafe fn SetAutoGenFilterType(&mut self, FilterType: D3DTEXTUREFILTERTYPE) -> HRESULT

unsafe fn GetAutoGenFilterType(&mut self) -> D3DTEXTUREFILTERTYPE

unsafe fn GenerateMipSubLevels(&mut self)

Trait Implementations

impl Debug for IDirect3DVolumeTexture9
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Deref for IDirect3DVolumeTexture9
[src]

type Target = IDirect3DBaseTexture9

The resulting type after dereferencing

fn deref(&self) -> &IDirect3DBaseTexture9

The method called to dereference a value

impl DerefMut for IDirect3DVolumeTexture9
[src]

fn deref_mut(&mut self) -> &mut IDirect3DBaseTexture9

The method called to mutably dereference a value