winapi::d3d12sdklayers::D3D12_MESSAGE_ID_DEVICE_DRAW_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH [] [src]

pub const D3D12_MESSAGE_ID_DEVICE_DRAW_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH: D3D12_MESSAGE_ID = D3D12_MESSAGE_ID(314)