Struct winapi::d3d12::ID3D12HeapVtbl [] [src]

pub struct ID3D12HeapVtbl {
    pub parent: ID3D12PageableVtbl,
    pub GetDesc: unsafe extern "system" fn(This: *mut ID3D12Heap, __ret_val: *mut D3D12_HEAP_DESC) -> *mut D3D12_HEAP_DESC,
}

Fields

parent: ID3D12PageableVtbl GetDesc: unsafe extern "system" fn(This: *mut ID3D12Heap, __ret_val: *mut D3D12_HEAP_DESC) -> *mut D3D12_HEAP_DESC