Struct winapi::d3d12::ID3D12CommandQueueVtbl [] [src]

pub struct ID3D12CommandQueueVtbl {
    pub parent: ID3D12PageableVtbl,
    pub UpdateTileMappings: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pResource: *mut ID3D12Resource, NumResourceRegions: UINT, pResourceRegionStartCoordinates: *const D3D12_TILED_RESOURCE_COORDINATE, pResourceRegionSizes: *const D3D12_TILE_REGION_SIZE, pHeap: *mut ID3D12Heap, NumRanges: UINT, pRangeFlags: *const D3D12_TILE_RANGE_FLAGS, pHeapRangeStartOffsets: *const UINT, pRangeTileCounts: *const UINT, Flags: D3D12_TILE_MAPPING_FLAGS),
    pub CopyTileMappings: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pDstResource: *mut ID3D12Resource, pDstRegionStartCoordinate: *const D3D12_TILED_RESOURCE_COORDINATE, pSrcResource: *mut ID3D12Resource, pSrcRegionStartCoordinate: *const D3D12_TILED_RESOURCE_COORDINATE, pRegionSize: *const D3D12_TILE_REGION_SIZE, Flags: D3D12_TILE_MAPPING_FLAGS),
    pub ExecuteCommandLists: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, NumCommandLists: UINT, ppCommandLists: *mut *mut ID3D12CommandList),
    pub SetMarker: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, Metadata: UINT, pData: *const c_void, Size: UINT),
    pub BeginEvent: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, Metadata: UINT, pData: *const c_void, Size: UINT),
    pub EndEvent: unsafe extern "system" fn(This: *mut ID3D12CommandQueue),
    pub Signal: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pFence: *mut ID3D12Fence, Value: UINT64) -> HRESULT,
    pub Wait: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pFence: *mut ID3D12Fence, Value: UINT64) -> HRESULT,
    pub GetTimestampFrequency: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pFrequency: *mut UINT64) -> HRESULT,
    pub GetClockCalibration: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pGpuTimestamp: *mut UINT64, pCpuTimestamp: *mut UINT64) -> HRESULT,
    pub GetDesc: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, __ret_val: *mut D3D12_COMMAND_QUEUE_DESC) -> *mut D3D12_COMMAND_QUEUE_DESC,
}

Fields

parent: ID3D12PageableVtbl UpdateTileMappings: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pResource: *mut ID3D12Resource, NumResourceRegions: UINT, pResourceRegionStartCoordinates: *const D3D12_TILED_RESOURCE_COORDINATE, pResourceRegionSizes: *const D3D12_TILE_REGION_SIZE, pHeap: *mut ID3D12Heap, NumRanges: UINT, pRangeFlags: *const D3D12_TILE_RANGE_FLAGS, pHeapRangeStartOffsets: *const UINT, pRangeTileCounts: *const UINT, Flags: D3D12_TILE_MAPPING_FLAGS) CopyTileMappings: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pDstResource: *mut ID3D12Resource, pDstRegionStartCoordinate: *const D3D12_TILED_RESOURCE_COORDINATE, pSrcResource: *mut ID3D12Resource, pSrcRegionStartCoordinate: *const D3D12_TILED_RESOURCE_COORDINATE, pRegionSize: *const D3D12_TILE_REGION_SIZE, Flags: D3D12_TILE_MAPPING_FLAGS) ExecuteCommandLists: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, NumCommandLists: UINT, ppCommandLists: *mut *mut ID3D12CommandList) SetMarker: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, Metadata: UINT, pData: *const c_void, Size: UINT) BeginEvent: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, Metadata: UINT, pData: *const c_void, Size: UINT) EndEvent: unsafe extern "system" fn(This: *mut ID3D12CommandQueue) Signal: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pFence: *mut ID3D12Fence, Value: UINT64) -> HRESULT Wait: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pFence: *mut ID3D12Fence, Value: UINT64) -> HRESULT GetTimestampFrequency: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pFrequency: *mut UINT64) -> HRESULT GetClockCalibration: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, pGpuTimestamp: *mut UINT64, pCpuTimestamp: *mut UINT64) -> HRESULT GetDesc: unsafe extern "system" fn(This: *mut ID3D12CommandQueue, __ret_val: *mut D3D12_COMMAND_QUEUE_DESC) -> *mut D3D12_COMMAND_QUEUE_DESC