Struct winapi::d3d12::D3D12_RESOURCE_DESC [] [src]

pub struct D3D12_RESOURCE_DESC {
    pub Dimension: D3D12_RESOURCE_DIMENSION,
    pub Alignment: UINT64,
    pub Width: UINT64,
    pub Height: UINT,
    pub DepthOrArraySize: UINT16,
    pub MipLevels: UINT16,
    pub Format: DXGI_FORMAT,
    pub SampleDesc: DXGI_SAMPLE_DESC,
    pub Layout: D3D12_TEXTURE_LAYOUT,
    pub Flags: D3D12_RESOURCE_FLAGS,
}

Fields

Dimension: D3D12_RESOURCE_DIMENSION Alignment: UINT64 Width: UINT64 Height: UINT DepthOrArraySize: UINT16 MipLevels: UINT16 Format: DXGI_FORMAT SampleDesc: DXGI_SAMPLE_DESC Layout: D3D12_TEXTURE_LAYOUT Flags: D3D12_RESOURCE_FLAGS

Trait Implementations

impl Debug for D3D12_RESOURCE_DESC
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D12_RESOURCE_DESC
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impl Clone for D3D12_RESOURCE_DESC
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fn clone(&self) -> D3D12_RESOURCE_DESC

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more