Struct winapi::d3d12::D3D12_DISCARD_REGION
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pub struct D3D12_DISCARD_REGION { pub NumRects: UINT, pub pRects: *const D3D12_RECT, pub FirstSubresource: UINT, pub NumSubresources: UINT, }
Fields
NumRects: UINT
pRects: *const D3D12_RECT
FirstSubresource: UINT
NumSubresources: UINT
Trait Implementations
impl Debug for D3D12_DISCARD_REGION
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impl Copy for D3D12_DISCARD_REGION
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impl Clone for D3D12_DISCARD_REGION
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fn clone(&self) -> D3D12_DISCARD_REGION
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more