Struct winapi::d3d12::D3D12_BUFFER_SRV [] [src]

pub struct D3D12_BUFFER_SRV {
    pub FirstElement: UINT64,
    pub NumElements: UINT,
    pub StructureByteStride: UINT,
    pub Flags: D3D12_BUFFER_SRV_FLAGS,
}

Fields

FirstElement: UINT64 NumElements: UINT StructureByteStride: UINT Flags: D3D12_BUFFER_SRV_FLAGS

Trait Implementations

impl Debug for D3D12_BUFFER_SRV
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D12_BUFFER_SRV
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impl Clone for D3D12_BUFFER_SRV
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fn clone(&self) -> D3D12_BUFFER_SRV

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more