Struct winapi::d3d11::ID3D11Texture1DVtbl [] [src]

pub struct ID3D11Texture1DVtbl {
    pub parent: ID3D11ResourceVtbl,
    pub GetDesc: unsafe extern "system" fn(This: *mut ID3D11Texture1D, pDesc: *mut D3D11_TEXTURE1D_DESC),
}

Fields

parent: ID3D11ResourceVtbl GetDesc: unsafe extern "system" fn(This: *mut ID3D11Texture1D, pDesc: *mut D3D11_TEXTURE1D_DESC)