Struct winapi::d3d11::ID3D11CounterVtbl [] [src]

pub struct ID3D11CounterVtbl {
    pub parent: ID3D11AsynchronousVtbl,
    pub GetDesc: unsafe extern "system" fn(This: *mut ID3D11Counter, pDesc: *mut D3D11_COUNTER_DESC),
}

Fields

parent: ID3D11AsynchronousVtbl GetDesc: unsafe extern "system" fn(This: *mut ID3D11Counter, pDesc: *mut D3D11_COUNTER_DESC)