Struct winapi::d3d11::ID3D11BlendStateVtbl [] [src]

pub struct ID3D11BlendStateVtbl {
    pub parent: ID3D11DeviceChildVtbl,
    pub GetDesc: unsafe extern "system" fn(This: *mut ID3D11BlendState, pDesc: *mut D3D11_BLEND_DESC),
}

Fields

parent: ID3D11DeviceChildVtbl GetDesc: unsafe extern "system" fn(This: *mut ID3D11BlendState, pDesc: *mut D3D11_BLEND_DESC)