Struct winapi::d3d11::D3D11_VIDEO_DECODER_BUFFER_DESC [] [src]

pub struct D3D11_VIDEO_DECODER_BUFFER_DESC {
    pub BufferType: D3D11_VIDEO_DECODER_BUFFER_TYPE,
    pub BufferIndex: UINT,
    pub DataOffset: UINT,
    pub DataSize: UINT,
    pub FirstMBaddress: UINT,
    pub NumMBsInBuffer: UINT,
    pub Width: UINT,
    pub Height: UINT,
    pub Stride: UINT,
    pub ReservedBits: UINT,
    pub pIV: *mut c_void,
    pub IVSize: UINT,
    pub PartialEncryption: BOOL,
    pub EncryptedBlockInfo: D3D11_ENCRYPTED_BLOCK_INFO,
}

Fields

BufferType: D3D11_VIDEO_DECODER_BUFFER_TYPE BufferIndex: UINT DataOffset: UINT DataSize: UINT FirstMBaddress: UINT NumMBsInBuffer: UINT Width: UINT Height: UINT Stride: UINT ReservedBits: UINT pIV: *mut c_void IVSize: UINT PartialEncryption: BOOL EncryptedBlockInfo: D3D11_ENCRYPTED_BLOCK_INFO

Trait Implementations

impl Debug for D3D11_VIDEO_DECODER_BUFFER_DESC
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D11_VIDEO_DECODER_BUFFER_DESC
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impl Clone for D3D11_VIDEO_DECODER_BUFFER_DESC
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fn clone(&self) -> D3D11_VIDEO_DECODER_BUFFER_DESC

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more