Struct winapi::d3d11::D3D11_DEPTH_STENCIL_VIEW_DESC [] [src]

pub struct D3D11_DEPTH_STENCIL_VIEW_DESC {
    pub Format: DXGI_FORMAT,
    pub ViewDimension: D3D11_DSV_DIMENSION,
    pub Flags: UINT,
    pub u: [UINT; 3],
}

Fields

Format: DXGI_FORMAT ViewDimension: D3D11_DSV_DIMENSION Flags: UINT u: [UINT; 3]

Methods

impl D3D11_DEPTH_STENCIL_VIEW_DESC
[src]

unsafe fn Texture1D(&self) -> &D3D11_TEX1D_DSV

unsafe fn Texture1D_mut(&mut self) -> &mut D3D11_TEX1D_DSV

impl D3D11_DEPTH_STENCIL_VIEW_DESC
[src]

unsafe fn Texture1DArray(&self) -> &D3D11_TEX1D_ARRAY_DSV

unsafe fn Texture1DArray_mut(&mut self) -> &mut D3D11_TEX1D_ARRAY_DSV

impl D3D11_DEPTH_STENCIL_VIEW_DESC
[src]

unsafe fn Texture2D(&self) -> &D3D11_TEX2D_DSV

unsafe fn Texture2D_mut(&mut self) -> &mut D3D11_TEX2D_DSV

impl D3D11_DEPTH_STENCIL_VIEW_DESC
[src]

unsafe fn Texture2DArray(&self) -> &D3D11_TEX2D_ARRAY_DSV

unsafe fn Texture2DArray_mut(&mut self) -> &mut D3D11_TEX2D_ARRAY_DSV

impl D3D11_DEPTH_STENCIL_VIEW_DESC
[src]

unsafe fn Texture2DMS(&self) -> &D3D11_TEX2DMS_DSV

unsafe fn Texture2DMS_mut(&mut self) -> &mut D3D11_TEX2DMS_DSV

impl D3D11_DEPTH_STENCIL_VIEW_DESC
[src]

Trait Implementations

impl Debug for D3D11_DEPTH_STENCIL_VIEW_DESC
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D11_DEPTH_STENCIL_VIEW_DESC
[src]

impl Clone for D3D11_DEPTH_STENCIL_VIEW_DESC
[src]

fn clone(&self) -> D3D11_DEPTH_STENCIL_VIEW_DESC

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more