Struct winapi::d3d11::D3D11_BUFFER_RTV [] [src]

pub struct D3D11_BUFFER_RTV {
    pub u1: UINT,
    pub u2: UINT,
}

Fields

u1: UINT u2: UINT

Methods

impl D3D11_BUFFER_RTV
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unsafe fn FirstElement(&self) -> &UINT

unsafe fn FirstElement_mut(&mut self) -> &mut UINT

impl D3D11_BUFFER_RTV
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unsafe fn ElementOffset(&self) -> &UINT

unsafe fn ElementOffset_mut(&mut self) -> &mut UINT

impl D3D11_BUFFER_RTV
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unsafe fn NumElements(&self) -> &UINT

unsafe fn NumElements_mut(&mut self) -> &mut UINT

impl D3D11_BUFFER_RTV
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unsafe fn ElementWidth(&self) -> &UINT

unsafe fn ElementWidth_mut(&mut self) -> &mut UINT

Trait Implementations

impl Debug for D3D11_BUFFER_RTV
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D11_BUFFER_RTV
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impl Clone for D3D11_BUFFER_RTV
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fn clone(&self) -> D3D11_BUFFER_RTV

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more