pub struct ID2D1TransformedGeometryVtbl {
pub parent: ID2D1GeometryVtbl,
pub GetSourceGeometry: unsafe extern "system" fn(This: *mut ID2D1TransformedGeometry, sourceGeometry: *mut *mut ID2D1Geometry),
pub GetTransform: unsafe extern "system" fn(This: *mut ID2D1TransformedGeometry, transform: *mut D2D1_MATRIX_3X2_F),
}
Fields
parent: ID2D1GeometryVtbl
GetSourceGeometry: unsafe extern "system" fn(This: *mut ID2D1TransformedGeometry, sourceGeometry: *mut *mut ID2D1Geometry)
GetTransform: unsafe extern "system" fn(This: *mut ID2D1TransformedGeometry, transform: *mut D2D1_MATRIX_3X2_F)