winapi::d3dcompiler::D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB
[−]
[src]
pub const D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB: D3D_BLOB_PART=
D3D_BLOB_PART(D3D_BLOB_OUTPUT_SIGNATURE_BLOB.0 + 1u32)