winapi::d3dcommon::D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW
[−]
[src]
pub const D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW: D3D_TESSELLATOR_OUTPUT_PRIMITIVE=
D3D_TESSELLATOR_OUTPUT_PRIMITIVE(D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW.0 + 1u32)