Struct winapi::d3d9types::D3DMEMORYPRESSURE [] [src]

pub struct D3DMEMORYPRESSURE {
    pub BytesEvictedFromProcess: UINT64,
    pub SizeOfInefficientAllocation: UINT64,
    pub LevelOfEfficiency: DWORD,
}

Fields

BytesEvictedFromProcess: UINT64 SizeOfInefficientAllocation: UINT64 LevelOfEfficiency: DWORD

Trait Implementations

impl Debug for D3DMEMORYPRESSURE
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3DMEMORYPRESSURE
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impl Clone for D3DMEMORYPRESSURE
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fn clone(&self) -> D3DMEMORYPRESSURE

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more