winapi::d3d9types::D3DSP_REPLICATERED [] [src]

pub const D3DSP_REPLICATERED: DWORD = 0 << D3DSP_SWIZZLE_SHIFT + 0 | 0 << D3DSP_SWIZZLE_SHIFT + 2 |
    0 << D3DSP_SWIZZLE_SHIFT + 4 | 0 << D3DSP_SWIZZLE_SHIFT + 6