Struct winapi::d3d9::IDirect3DCubeTexture9 [] [src]

pub struct IDirect3DCubeTexture9 {
    pub lpVtbl: *const IDirect3DCubeTexture9Vtbl,
}

Fields

lpVtbl: *const IDirect3DCubeTexture9Vtbl

Methods

impl IDirect3DCubeTexture9
[src]

unsafe fn GetLevelDesc(&mut self, Level: UINT, pDesc: *mut D3DSURFACE_DESC) -> HRESULT

unsafe fn GetCubeMapSurface(&mut self, FaceType: D3DCUBEMAP_FACES, Level: UINT, ppCubeMapSurface: *mut *mut IDirect3DSurface9) -> HRESULT

unsafe fn LockRect(&mut self, FaceType: D3DCUBEMAP_FACES, Level: UINT, pLockedRect: *mut D3DLOCKED_RECT, pRect: *const RECT, Flags: DWORD) -> HRESULT

unsafe fn UnlockRect(&mut self, FaceType: D3DCUBEMAP_FACES, Level: UINT) -> HRESULT

unsafe fn AddDirtyRect(&mut self, FaceType: D3DCUBEMAP_FACES, pDirtyRect: *const RECT) -> HRESULT

Methods from Deref<Target=IDirect3DBaseTexture9>

unsafe fn SetLOD(&mut self, LODNew: DWORD) -> DWORD

unsafe fn GetLOD(&mut self) -> DWORD

unsafe fn GetLevelCount(&mut self) -> DWORD

unsafe fn SetAutoGenFilterType(&mut self, FilterType: D3DTEXTUREFILTERTYPE) -> HRESULT

unsafe fn GetAutoGenFilterType(&mut self) -> D3DTEXTUREFILTERTYPE

unsafe fn GenerateMipSubLevels(&mut self)

Trait Implementations

impl Debug for IDirect3DCubeTexture9
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Deref for IDirect3DCubeTexture9
[src]

type Target = IDirect3DBaseTexture9

The resulting type after dereferencing

fn deref(&self) -> &IDirect3DBaseTexture9

The method called to dereference a value

impl DerefMut for IDirect3DCubeTexture9
[src]

fn deref_mut(&mut self) -> &mut IDirect3DBaseTexture9

The method called to mutably dereference a value