Struct winapi::d3d12::D3D12_STREAM_OUTPUT_BUFFER_VIEW [] [src]

pub struct D3D12_STREAM_OUTPUT_BUFFER_VIEW {
    pub BufferLocation: D3D12_GPU_VIRTUAL_ADDRESS,
    pub SizeInBytes: UINT64,
    pub BufferFilledSizeLocation: D3D12_GPU_VIRTUAL_ADDRESS,
}

Fields

BufferLocation: D3D12_GPU_VIRTUAL_ADDRESS SizeInBytes: UINT64 BufferFilledSizeLocation: D3D12_GPU_VIRTUAL_ADDRESS

Trait Implementations

impl Debug for D3D12_STREAM_OUTPUT_BUFFER_VIEW
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D12_STREAM_OUTPUT_BUFFER_VIEW
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impl Clone for D3D12_STREAM_OUTPUT_BUFFER_VIEW
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fn clone(&self) -> D3D12_STREAM_OUTPUT_BUFFER_VIEW

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more