Struct winapi::d3d11::D3D11_FEATURE_DATA_D3D11_OPTIONS2 [] [src]

pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 {
    pub PSSpecifiedStencilRefSupported: BOOL,
    pub TypedUAVLoadAdditionalFormats: BOOL,
    pub ROVsSupported: BOOL,
    pub ConservativeRasterizationTier: D3D11_CONSERVATIVE_RASTERIZATION_TIER,
    pub TiledResourcesTier: D3D11_TILED_RESOURCES_TIER,
    pub MapOnDefaultTextures: BOOL,
    pub StandardSwizzle: BOOL,
    pub UnifiedMemoryArchitecture: BOOL,
}

Fields

PSSpecifiedStencilRefSupported: BOOL TypedUAVLoadAdditionalFormats: BOOL ROVsSupported: BOOL ConservativeRasterizationTier: D3D11_CONSERVATIVE_RASTERIZATION_TIER TiledResourcesTier: D3D11_TILED_RESOURCES_TIER MapOnDefaultTextures: BOOL StandardSwizzle: BOOL UnifiedMemoryArchitecture: BOOL

Trait Implementations

impl Debug for D3D11_FEATURE_DATA_D3D11_OPTIONS2
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D11_FEATURE_DATA_D3D11_OPTIONS2
[src]

impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS2
[src]

fn clone(&self) -> D3D11_FEATURE_DATA_D3D11_OPTIONS2

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more