Struct winapi::d2d1::ID2D1GdiInteropRenderTargetVtbl [] [src]

pub struct ID2D1GdiInteropRenderTargetVtbl {
    pub parent: IUnknownVtbl,
    pub GetDC: unsafe extern "system" fn(This: *mut ID2D1GdiInteropRenderTarget, mode: D2D1_DC_INITIALIZE_MODE, hdc: *mut HDC) -> HRESULT,
    pub ReleaseDC: unsafe extern "system" fn(This: *mut ID2D1GdiInteropRenderTarget, update: *const RECT) -> HRESULT,
}

Fields

parent: IUnknownVtbl GetDC: unsafe extern "system" fn(This: *mut ID2D1GdiInteropRenderTarget, mode: D2D1_DC_INITIALIZE_MODE, hdc: *mut HDC) -> HRESULT ReleaseDC: unsafe extern "system" fn(This: *mut ID2D1GdiInteropRenderTarget, update: *const RECT) -> HRESULT