Struct winapi::d2d1::ID2D1Brush [] [src]

pub struct ID2D1Brush {
    pub lpVtbl: *const ID2D1BrushVtbl,
}

Fields

lpVtbl: *const ID2D1BrushVtbl

Methods

impl ID2D1Brush
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unsafe fn SetOpacity(&mut self, opacity: FLOAT)

unsafe fn SetTransform(&mut self, transform: *const D2D1_MATRIX_3X2_F)

unsafe fn GetOpacity(&mut self) -> FLOAT

unsafe fn GetTransform(&mut self, transform: *mut D2D1_MATRIX_3X2_F)

Methods from Deref<Target=ID2D1Resource>

unsafe fn GetFactory(&mut self, factory: *mut *mut ID2D1Factory)

Trait Implementations

impl Debug for ID2D1Brush
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Deref for ID2D1Brush
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type Target = ID2D1Resource

The resulting type after dereferencing

fn deref(&self) -> &ID2D1Resource

The method called to dereference a value

impl DerefMut for ID2D1Brush
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fn deref_mut(&mut self) -> &mut ID2D1Resource

The method called to mutably dereference a value