Struct winapi::d2d1::D2D1_OPACITY_MASK_CONTENT [] [src]

pub struct D2D1_OPACITY_MASK_CONTENT(pub u32);

Trait Implementations

impl PartialEq for D2D1_OPACITY_MASK_CONTENT
[src]

fn eq(&self, __arg_0: &D2D1_OPACITY_MASK_CONTENT) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &D2D1_OPACITY_MASK_CONTENT) -> bool

This method tests for !=.

impl Hash for D2D1_OPACITY_MASK_CONTENT
[src]

fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

Feeds this value into the state given, updating the hasher as necessary.

fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0

Feeds a slice of this type into the state provided.

impl Eq for D2D1_OPACITY_MASK_CONTENT
[src]

impl Debug for D2D1_OPACITY_MASK_CONTENT
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D2D1_OPACITY_MASK_CONTENT
[src]

impl Clone for D2D1_OPACITY_MASK_CONTENT
[src]

fn clone(&self) -> D2D1_OPACITY_MASK_CONTENT

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more