Struct winapi::d2d1::D2D1_DRAWING_STATE_DESCRIPTION [] [src]

pub struct D2D1_DRAWING_STATE_DESCRIPTION {
    pub antialiasMode: D2D1_ANTIALIAS_MODE,
    pub textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE,
    pub tag1: D2D1_TAG,
    pub tag2: D2D1_TAG,
    pub transform: D2D1_MATRIX_3X2_F,
}

Fields

antialiasMode: D2D1_ANTIALIAS_MODE textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE tag1: D2D1_TAG tag2: D2D1_TAG transform: D2D1_MATRIX_3X2_F

Trait Implementations

impl Debug for D2D1_DRAWING_STATE_DESCRIPTION
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D2D1_DRAWING_STATE_DESCRIPTION
[src]

impl Clone for D2D1_DRAWING_STATE_DESCRIPTION
[src]

fn clone(&self) -> D2D1_DRAWING_STATE_DESCRIPTION

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more