Struct winapi::d3dcommon::D3D_SHADER_MACRO [] [src]

pub struct D3D_SHADER_MACRO {
    pub Name: LPCSTR,
    pub Definition: LPCSTR,
}

Fields

Name: LPCSTR Definition: LPCSTR

Trait Implementations

impl Debug for D3D_SHADER_MACRO
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D_SHADER_MACRO
[src]

impl Clone for D3D_SHADER_MACRO
[src]

fn clone(&self) -> D3D_SHADER_MACRO

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more