Struct winapi::d3d12sdklayers::ID3D12DebugVtbl [] [src]

pub struct ID3D12DebugVtbl {
    pub parent: IUnknownVtbl,
    pub EnableDebugLayer: unsafe extern "system" fn(This: *mut ID3D12Debug),
}

Fields

parent: IUnknownVtbl EnableDebugLayer: unsafe extern "system" fn(This: *mut ID3D12Debug)