Struct winapi::d3d12sdklayers::ID3D12DebugDevice [] [src]

pub struct ID3D12DebugDevice {
    pub lpVtbl: *const ID3D12DebugDeviceVtbl,
}

Fields

lpVtbl: *const ID3D12DebugDeviceVtbl

Methods

impl ID3D12DebugDevice
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unsafe fn SetFeatureMask(&mut self, Mask: D3D12_DEBUG_FEATURE) -> HRESULT

unsafe fn GetFeatureMask(&mut self) -> D3D12_DEBUG_FEATURE

unsafe fn ReportLiveDeviceObjects(&mut self, Flags: D3D12_RLDO_FLAGS) -> HRESULT

Methods from Deref<Target=IUnknown>

unsafe fn QueryInterface(&mut self, riid: REFIID, ppvObject: *mut *mut c_void) -> HRESULT

unsafe fn AddRef(&mut self) -> ULONG

unsafe fn Release(&mut self) -> ULONG

Trait Implementations

impl Debug for ID3D12DebugDevice
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Deref for ID3D12DebugDevice
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type Target = IUnknown

The resulting type after dereferencing

fn deref(&self) -> &IUnknown

The method called to dereference a value

impl DerefMut for ID3D12DebugDevice
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fn deref_mut(&mut self) -> &mut IUnknown

The method called to mutably dereference a value