Struct winapi::d3d12::D3D12_SO_DECLARATION_ENTRY
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pub struct D3D12_SO_DECLARATION_ENTRY { pub Stream: UINT, pub SemanticName: LPCSTR, pub SemanticIndex: UINT, pub StartComponent: BYTE, pub ComponentCount: BYTE, pub OutputSlot: BYTE, }
Fields
Stream: UINT
SemanticName: LPCSTR
SemanticIndex: UINT
StartComponent: BYTE
ComponentCount: BYTE
OutputSlot: BYTE
Trait Implementations
impl Debug for D3D12_SO_DECLARATION_ENTRY
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impl Copy for D3D12_SO_DECLARATION_ENTRY
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impl Clone for D3D12_SO_DECLARATION_ENTRY
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fn clone(&self) -> D3D12_SO_DECLARATION_ENTRY
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more